Creating Interactive Educational Designs: Four Pillars Playbook
How to create transformative eLearning experiences through interactive teaching design
Dynamic eLearning content takes knowledge retention and active retrieval to the next level. But how do you develop appealing and meaningful content that changes performance? This eBook highlights the 4 most important ingredients you need to create interactive teaching designs that will leave a lasting impression. It covers everything from context building to top activities so you can provide in-depth learning to everyone on your team.
4-Pillar Playbook: Creation of interactive eLearning instruction designs
Take learner engagement to the next level by creating transformative online training experiences for your team!
Rethink eLearning Interactivity
eLearning interactivity is usually associated with high-tech activities such as simulations or VR games. However, interactivity is more about emotional engagement than modern technology. Even a well-told story or a peer-based coaching session can appeal to busy learners and increase retention rates. Learners need to be able to gain hands-on experience and reflect on their mistakes in order to get the most out of your online training program. Therefore, eLearning professionals should question their perception of “interactivity”. In some cases, it will include more technology-oriented activities, such as AR apps, that will give new hires a grand tour of the facilities. On the other hand, it could be a personal anecdote that engages and inspires employees on a deeper level. The key is knowing which approach to use when and choosing the right custom eLearning solutions for the job.
Via this interactive educational design e-book
Really unforgettable learning experiences are personal and relatable. This eBook shows you how to put everything in context and challenge your learners to reach their full potential. Here is a brief look at the content:
- Context: Training is about conveying meaning, and meaning is conveyed – to a large extent – through context.
- Challenge: The challenge at CCAF is an invitation – an invitation to get involved, to get fully involved, to participate, to participate.
- Activity: Activity is at the core of any classroom interaction.
- Feedback: 5 Successful Strategies for Creating Effective and Impactful Classroom Feedback.
How do you create online training content that sticks? Download the eBook 4 Pillars Playbook: Creating Interactive eLearning Instructional Designs to launch engaging and meaningful online training for your remote workers.
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